Mother Ducks (Production)
Tyler Sweppenhiser
Creative Director
Hello! I am Tyler Sweppenhiser and I am the Project Lead on Recursion Error. I am incredibly lucky to be surrounded with talented people and friends on my team and I am very excited to be working on such a cool game! Because we have a lot to do along with documentation and assigning tasks to the team I wear a lot of different hats! Motion capture, technical effects, level design and a few other small areas of the game are what I work on in addition to all my Project Lead responsibilities.
Kevin Pak
Producer
Hey, my name is Kevin and Iām a producer working on Cyber Duck Collectiveās game, Recursion Error. My main responsibilities are brand management and template creation that help to start us on the very best webbed feet forward. I work on various documentation that help to realign the studio towards our main objective: make amazing games!
Aidan Miller
Producer
My name is Aidan and I’m a producer on Recursion Error. I am responsible for keeping the team on track with tasks and readjusting accordingly on a weekly basis. I also am responsible for various documents such as our Timeline and Design Document.
Ducklings (Design)
Jacob Long
Lead Storyteller
Hey, Iām Jacob, the lead narrative designer and writer for Recursion Error. Iām responsible for all things narrative, from worldbuilding and lore to character creation and dialogue. Iāve also been responsible for the casting and direction of voice over talent.
Brandon Jakovasic
Lead Animator & 3D Artist
Hi, my name is Brandon and I create the characters and weapons in our game Recursion Error. My contribution to the team has been 3D modeling, rigging, texturing, and animating the player, and all the different weapons and enemies.
Sami Diehl
Lead UI / UX Designer
My name is Sami. I am the UI and UX designer for Recursion Error. I have been responsible for the design of all of the menus as well as the HUD. I created the pixel art for those menus as well.
Nick Biglin
3D Asset Creator & Level Designer
Hi, my name is Nick, and Iām a 3D Asset Creator! My responsibilities on Recursion Error include Environment and Prop Modeling, Texturing, and Level Design.
Jason Lawrence
Lead Doodler
Hello! My name is Jason and I have been responsible for creating the concept art for most of our gameās assets. I have also done some 3D modeling and texturing for Recursion Error as well.
Ryan Pumo
Lead Music Lover
Hi my name is Ryan, and Iām responsible for Recursion Errorās audio. From recording the voice actors to implementing SFX in the game engine, thatās me!
Duckling (Programmers)
Tom Cava
Code Wrangler
Hi, my name is Tom and Iām the tech project manager on Recursion Error. My job is to make sure the programming team is always on time and on track with their goals. I usually handle the upkeep of all documentation, as well as make sure the team understands the requirements of the coming weeks. I am also a producer on the main team, and like to help out with anything wherever I can!
Shane Tupler
Co-Lead Gameplay Programmer
Hi, Iām Shane and Iām a programmer on Recursion Error. My main responsibility on the project is to design & code the weapons, with the goal of achieving 3 enjoyable and varied gameplay styles. I have also done a lot of work on systems in the game such as the architecture for the cybernetics (battle pick-ups with gameplay effects), dialogue system, and a way to keep track of your progress in the story.
James Tran
Programmer
My name is James and I am a programmer on Recursion Error. My main responsibility is making sure the UI of the game is functional. I work on many aspects of the game, helping out as many people as I can.
Danny Campbell
Co-Lead Gameplay Programmer
My name is Danny and I’m a developer on Recursion Error. My main job is programming the cybernetics, but I work on several other aspects of the game as well. I am also responsible for creating the builds we make each week.
Peter Wainwright
Programmer
Hello, my name is Peter Wainwright and I am a developer with Cyber Duck Collective, currently working in Recursion Error. My main focus is the behavior of the non-boss enemies, such as how they move and attack the player.
Brendan Habeeb
Programmer
My name is Brendan and I’m a developer on Recursion Error. My main job is to program the various types of player movement to make sure that combat and movement are smooth and fun to play. I also help with cybernetics and playtesting.
David Linskens
Boss Bug Catcher
My name is David and I’m a developer on Recursion Error. My main job is to program the boss of the game. I also help with general bug fixing.
Matt Kleiner
Programmer
My name is Matt and I’m a developer on Recursion Error. My main job is to be a jack of all trades when it comes to programming. I like to work on any little thing that the team needs, and makes sure all the code is in order.
Special Thanks
Alex Morrison
Voice Actor: Leif
N/A
Kay Wagner
Voice Actor: Andvel Agent
N/A
Emma Derstine
Voice Actor: Dandi
N/A
Ravi Patel
Freelancer
I contributed to the concept art of the characters in the game. While also providing feedback on builds and production.